
Work Overview
A curated selection of film and media projects, highlighting my experience across different productions and collaborative environments.

Internship Barbarians
Intern/VFX Compositing
During an internship at Accenture Song (formerly Mackevision), I worked in the Compositing Department and gained in-depth insight into high-end VFX production.
What fascinated me most was how strongly post-production is already shaped during pre-production. The experience showed me that the traditional separation between pre-production, production, and post-production no longer fully reflects modern workflows. Instead, these phases increasingly merge into a continuous creative process.
Throughout the internship, I gained extensive technical knowledge and developed a strong appreciation for clear communication, structured workflows, and collaborative problem-solving across departments. I was particularly impressed by the close cooperation between teams, companies, and countries, a defining aspect of contemporary VFX production.
Accenture Song produces high-end, Emmy-nominated work, and being part of this environment provided valuable insight into the artistic, technical, and organizational standards required at the highest professional level.
Spec Spot Kopfkino
Production Design, Camera Assistant

This project was part of a creative challenge in which our film team was asked to produce a commercial celebrating the excitement of movies and cinema. The concept required the story to take place in three vastly different environments: an isolated desert, a tropical forest, and a dark cave.
The challenge: we were only allowed to shoot inside the small studio at our university. Set design had to be kept to an absolute minimum, and the use of VFX was not permitted, although we slightly bent the rules with a single green screen shot at the beginning.
These limitations became the driving force behind our creativity. The project taught us how powerful small details are in visual storytelling. Elements such as wind, fog, lighting, props, performance, sound design, camera angles, and forced perspective played a crucial role in selling each environment. Even subtle details, like a strand of hair moving in the wind, can instantly place a character in a believable world.
While the audience may only perceive these elements subconsciously, the experience deeply shaped our understanding of immersive filmmaking and continues to influence our approach to future projects.









Feature Film Rosengarten
Production Design Internship
Rosengarten is a character-driven road movie exploring family, memory, and emotional distance.
I worked on the film as an art department intern and had the opportunity to be closely involved in set dressing and location transformation. One of the highlights was helping turn a run-down hotel ruin into a luxury hotel for the entrance area and corridors seen on screen. We also furnished several interiors and, as the film was set during Christmas, contributed to extensive festive decoration throughout the locations.
The Conservationist
Director of Photography

During my international studies at Edinburgh Napier University, I worked as the director of photography
on a short documentary about James Hardie, an antique restorer and conservationist based in Leith.
From day to night, James resides in his workshop, dedicated to bringing broken objects back to life. Both he and the space appear frozen in time, with only subtle details, such as disposable face masks or his new iPhone, hinting at the present day.
The film explores his relationship with the space he works in and the symbolic nature of his craft. During one interview, he described his process as “using broken things to mend other broken things,” an idea that became central to our visual approach and shaped the film’s poetic, character-driven narrative.
Wake up before it wakes you up!
Virtual Production Assistant/Production Design

Wake Up Before It Wakes You Up is a collaborative research project between multiple universities, developed as a case study exploring the creative potential of small-scale virtual production.
Virtual production was used to extend the set beyond the physical space — in this case, expanding the world outside the window of a single room in which the story unfolds.
The project investigated how thoughtful planning, lighting, and digital environments can create cinematic scale without high-end infrastructure, demonstrating how virtual production can be applied in accessible and flexible ways.
Virtual Production Research Project
Head of Research & Producer
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In 2024, I designed and led a research project investigating the real-world potential of generative AI in virtual production. The central question was simple — yet highly relevant for the industry:
Can AI-generated environments truly compete with traditional virtual production workflows?
Rather than focusing solely on technical performance, the project examined how AI tools integrate into real production pipelines — under the pressures of real deadlines, creative decision-making, and on-set collaboration.
To test this, the same commercial was produced twice under identical conditions:
- once using a traditional Unreal Engine–based workflow
- and once using generative AI tools such as Cuebric and Midjourney
This side-by-side comparison allowed for a direct evaluation of speed, flexibility, image quality, and creative control.
The research revealed that AI-driven 2.5D environments can achieve surprisingly high visual quality, often “good enough” for specific use cases — especially when speed and budget efficiency are key. Environments could be generated within minutes rather than weeks, opening new creative possibilities for smaller productions.
At the same time, the project exposed clear limitations: reduced flexibility, limited lighting control, challenges with parallax, animation, and brand-specific color accuracy. These constraints underline that AI is not yet a replacement for full 3D virtual worlds — but a powerful complementary tool.
Beyond technology, one of the key findings was the shift in creative workflows. Early collaboration between directors, cinematographers, virtual artists, and AI specialists proved essential, pointing toward emerging roles and new production structures within the industry.
The project was conducted in collaboration with Hyperbowl GmbH, one of Europe’s leading virtual production studios, and serves as a practical case study on how generative AI may reshape the future of film production — not by replacing creativity, but by accelerating and redefining it.









TV Show ZDF MAGAZIN ROYALE
Video Assistant (short-term)
ZDF Magazin Royale is a German satirical television show produced for ZDF.
During my internship in the production department, I gained insight into the organizational and logistical processes behind a studio show recorded in front of a live audience. Experiencing the coordination, timing, and teamwork required for such a production was particularly exciting and insightful.
Short Film Die Forschenden
Production Assistant, Production Design

Die Forschenden is a science drama about ambition, failure, and the pursuit of scientific breakthrough. The story follows a physics student and a disillusioned professor as they attempt to create a room-temperature superconductor, the holy grail of modern physics.
I supported the production and took responsibility for the entire production design, while also assisting with casting.
Live Recording Robinson Crusoe
1st Camera Assistant/Camera Crane
This project involved a live soundtrack recording in a beautiful church setting.
I supported the production as a camera assistant, working with a camera crane. The atmosphere of the location and the precision required for the live recording made this a particularly impressive experience.
Spec Spot Stillface
Production Assistant/Production Design

Stillface is a spec spot addressing the impact of excessive smartphone use by adults on children. The film highlights how constant screen distraction can disrupt emotional presence and connection, causing children to experience the loss of their primary caregivers in moments that require attention and care.
I worked on the project as production designer, developing the visual concept and overall look of the spot, while also supporting the production team as a production assistant.
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TV Series Tatort
Video Assistant (short-term)
Tatort is Germany’s most iconic crime television series, broadcast nationwide and produced by public broadcasters.
I supported the production as a video assistant on a short-term basis. During this time, I gained valuable insight into production workflows, on-set organization, and workplace culture within a long-established format, while working closely within a small, focused team.
Short Film Ausgeliefert
Production Consultant, Electrician, VFX Compositing/Animation




After years of unemployment, Schempp confronts his replacement — the efficient postal robot ARD — only to discover that they share more than just the same profession.
I contributed to the project as production consultant, electrician, and VFX compositor/animator.

Short Film Zugzwang
Director, Producer,
VFX Compositing
This short film was created during the COVID-19 pandemic.
The project was developed as part of our studies, with the aim of applying and testing the technical skills we had learned in a practical production environment. I took on the roles of producer and director, while also contributing to the compositing team.
Commercial Spot DRK Ausbildung
2nd Camera Assistant
I supported the production as a second camera assistant on a visually striking commercial. It was a rewarding project with a strong visual concept and a highly collaborative on-set atmosphere.
Short Film/Commercial Ein bisschen Zeit & ein bisschen Herz
1st Camera Assistant
This short film tells the story of a caregiver working in a nursing home who persistently tries to connect with an elderly resident. Initially withdrawn and gruff, he keeps everyone at a distance — until she eventually manages to build a genuine bond with him.
I supported the project as a camera assistant. It was a particularly rewarding production, resulting in a visually sensitive and emotionally warm film.
Produced for the German Red Cross (DRK) District Association Böblingen.

Short Film RABAN
Camera Assistant
RABAN is a surreal short film exploring inner conflict, desire, and the fragile boundary between reality and imagination. Through dreamlike imagery and emotional fragmentation, the film follows a young man confronting love, longing, and the fear of losing himself.
I supported the project as a camera assistant, contributing to its dreamlike visuals and atmospheric lighting.
Short Film Revolte
Grip

After a violent argument with her partner Helge, Agnes begins writing a poem as a way to mentally escape her situation. Through this process, she enters a dreamlike state in which she transforms into a mystical, fairy-like being, attempting to flee from him. Meanwhile, Helge persistently tries to reconcile with her in reality.
As the boundaries between dream and reality begin to blur, Agnes ultimately finds the strength to stand up for herself.